Hi there,
I wonder whether some already came across this: when compiling a
program under x86_64 the random() function call returns doubles within
the range of -0.5 to 0.5, while
when I compile it on a i386-machine it returns values between 0 and 1
as it should.
Any ideas how I can prevent this? Do I need a special compiler switch
under x86_64 to get the normal random() behaviour?
Thanks!
harga