Sorry Scott.
Regards,
- Graeme -
scott moore wrote:
> Repectfully, this is posted to the wrong group. This is a Standard
> Pascal group.
>
> Scott Moore
>
> Graeme Geldenhuys wrote:
> > Hi,
> >
> > I started working on a Free Pascal widget set not relying on any large
> > GUI libraries like Qt, GTK, etc... It uses Xlib (Linux) and GDI
> > (Windows) directly. It is fully Object Oriented where it makes sense.
> > My second rewrite has been based on the dormant fpGUI and fpGFX
> > projects, so you can say it will become the next version of fpGUI. Why
> > must all widget sets be written in C/C++ when we have Object Pascal!!
> >
> > Long term goal is to add it as a new widget set option in Lazarus,
> > though the API will be developer friendly (something like Qt) so that
a
> > GUI could be created without a GUI Builder and minimal lines of code.
> > The layout managers and auto sizing controls also remove a lot of the
> > burden from the developer, making a GUI Builder less of a requirement.
> >
> > The fpGUI development team [ Me, myself and I ] is looking for
> > developers willing to join this project. I have made the source code
> > available on my sever using SubVersion. The class documentation is
> > also available on my server, and is coming on nicely.
> >
> > fpGUI is not yet production ready, but it is rapidly getting there. I
> > have set a target, to get fpGUI to a usable state by the end of the
> > year. With your help, it could be sooner.
> >
> > For more details about the project and the ever growing todo list,
> > point your browser to the following sites...
> >
> > fpGUI & fpGFX: http://opensoft.homeip.net/fpgui/
> > Docs http://opensoft.homeip.net/fpgui/docs/
> >
> > Download the Source from:
> > svn co svn://opensoft.homeip.net/fpgui/trunk fpGUI
> > svn co svn://opensoft.homeip.net/fpgfx/trunk fpGFX
> >
> > Regards,
> > - Graeme -
> >


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