The message below is being cross-posted from the LogoForum. Please
reply here at comp.lang.logo and it will be cross-posted back to the
LogoForum. The original author of this message is
Andreas.Micheler@[EMAIL PROTECTED]
Pavel!
> Andreas Micheler wrote:
>> This already works here, :-)
>> but I have problems with the stability of aUCBLogo-4.8,
>> the checks dont pass, so I cannot upload it yet.
>A snapshot would be highly appreciated ;)
Here's a screenshot:
<http://www.physik.uni-augsburg.de/~micheler/aUCBLogo_Screenshot6.png>
>By the way, does FFT in your code stand for Fast Fourier Transformation
>or there is just a coincidence of acronyms?
Yes, it's done with a Fast Fourier Transformation.
aUCBLogo uses the FFTW library.
I also use it in some audio analysis Logo programs. :-)
Cheers,
Andreas
> The message below is being cross-posted from the LogoForum. Please
> reply here at comp.lang.logo and it will be cross-posted back to the
> LogoForum. The original author of this message is
> pavel@[EMAIL PROTECTED]
>
>
> Andreas Micheler wrote:
> > This already works here, :-)
> > but I have problems with the stability of aUCBLogo-4.8,
> > the checks dont pass, so I cannot upload it yet.
>
> A snapshot would be highly appreciated ;)
>
> By the way, does FFT in your code stand for Fast Fourier Transformation
> or there is just a coincidence of acronyms?
>
> Pavel
>
>
>
> > The message below is being cross-posted from the LogoForum. Please
> > reply here at comp.lang.logo and it will be cross-posted back to the
> > LogoForum. The original author of this message is
> > Andreas.Micheler@[EMAIL PROTECTED]
> >
> >
> >
> > Hallo Juan,
> >
> > In aUCBLogo-4.8 this will be possible:
> > to test_imagefilter
> > clearScreen
> > im=loadImage "grass.jpg
> > width=(BitMaxX im)+1
> > m=reRGBA toMatrix im
> > ; simpleLowPass m
> > FFTfilter m
> > im2=(Bitmap RGBA m.1 m.2 m.3 m.4)
> > BitPaste im2
> > end
> >
> > to simpleLowPass m
> > filterstrength=2
> > repeat 2
> > [ for [i 1 4][m.i=lowpassFilter m.i filterstrength]
> > for [i 1 4][m.i=transpose m.i]
> > ]
> > end
> >
> > to FFTfilter m
> > for [i 1 3][m.i=FFT m.i]
> > mx=MatrixWidth m.1
> > my=MatrixHeight m.1
> > x0=int mx/2
> > y0=int my/2
> > r=int mx/5
> > Home
> > setFloodColor RGB 0 0.2 0.5
> > fillRect (list -x0 -y0)(list x0 y0)
> > setFloodColor rgb 1 1 1
> > PenUp
> > setXY x0 y0 fillCircle r
> > setXY x0 -y0 fillCircle r
> > setXY -x0 y0 fillCircle r
> > setXY -x0 -y0 fillCircle r
> > bm=BitCopy mx my
> > bm=BitResize bm mx my
> > BitMakeTransparent bm 0
> > mask=Array 3
> > mask.1=(Float (BitAnd (Array bm) 255))/255
> > mask.2=(Float (BitAnd L****ft (Array bm) -8 255))/255
> > mask.3=(Float (BitAnd L****ft (Array bm) -16 255))/255
> > for [i 1 3][m.i=(toMatrix (Array m.i)*mask.i)]
> > for [i 1 3][m.i=invFFT m.i]
> > setXY x0+10 -100
> > end
> >
> > to zero_circle m
> > for [y -r r]
> > [ for [x -r r]
> > [ if (sqrt x*x+y*y) < r
> > [ ix=saturateAbove mx saturateBelow 1 x+x0
> > iy=saturateAbove my saturateBelow 1 y+y0
> > m.ix.iy=0
> > ]
> > ]
> > ]
> > end
> >
> > This already works here, :-)
> > but I have problems with the stability of aUCBLogo-4.8,
> > the checks dont pass, so I cannot upload it yet.
> >
> > The FFTfilter routine multiplies the spectrum of the image with a
mask,
> > which is generated simply by drawing.
> > The mask is split in the three color channels.
> > So you can generate pretty much any FFT image filter effect. :-)
> >
> > Cheers,
> > Andreas
> > __._,_.___
> > LogoForum messages are archived at:
> > http://groups.yahoo.com/group/LogoForum


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