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Re: [LogoForum] Re: making ovals

by "John St. Clair" <john.stclair@[EMAIL PROTECTED] > Jan 12, 2008 at 12:08 AM

The message below is being cross-posted from the LogoForum.  Please 
reply here at comp.lang.logo and it will be cross-posted back to the 
LogoForum.  The original author of this message is 
gerhard.reuteler@[EMAIL PROTECTED]
 method of subdivion is also used for the definition (construction) 
of Bézier curves.

Gerhard

Am Freitag 11 Januar 2008 schrieb Pavel Boytchev:

> Mike, thanks for sending the images. What you've done is actually one of
> the methods for making smooth curves by cutting out each vertex.
>
> In 3D graphics this approach is often called "subdivision" and is
> used to smooth surfaces.
>
> Here is a circle produced by subdivision:
> http://jgt.akpeters.com/papers/NasriFarin01/FullCircle-d012.jpg
>
>
> And here is subdivision in 3D:
> http://plissken.fatalunity.com/tutorials/subdiv/graphics/bild1.jpg
> http://www.lomont.org/Software/Graphics/SubdivisionSurfaces/Subdivisi
>onBig.png
>
>
> PS. Starting from a rectangle, a subdivision can produce a variety of
> ellipse-like curves. It can produce curves which are something
> between rectangle and ellipse (you have to change 0.428...)



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Re: [LogoForum] Re: making ovals
"John St. Clair"  2008-01-12 00:08:05 

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tan12V112 Mon May 12 2:16:49 CDT 2008.