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Programming > Java Help > CASAT (Connect ...
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CASAT (Connect a Square n a Tesseract). Comments / Suggestions /

by TheBigPJ <TheBigPJ@[EMAIL PROTECTED] > Apr 10, 2008 at 10:19 AM

I am always looking for constructive criticism on my programming
attempts.

My latest project has been a simple 2D game called CASAT (Connect a
Square n a Tesseract). The AI is currently random, what I am currently
working on is to see if this game I have created is solveable. I have
one algorithm that human will never win, but getting the AI to always
win is a tad bit trickier.

See what you think, any feedback is welcome. What im looking to really
get out of this, is for someone to see that I havent understood
something or could have approached this from a better angle.

What some people have said allready:
 - Dont use an image for the background. Draw the tesseract in java
and have the spots background as opaque and change then as required.
And later have the tesseract in 3D with it spinning.

Anyway - you will need all this java files.

The main class which starts everything up
 - http://www.mediamax.com/masterpj/Hosted/CASAT.java

The Game Engine
 - http://www.mediamax.com/masterpj/Hosted/CASAT_Game_Engine.java

The AI side of things
 - http://www.mediamax.com/masterpj/Hosted/AI.java

This is the game map you will need to see anything. And must be in the
game folder as
 - http://www.mediamax.com/masterpj/Hosted/map.PNG

Thanks,
Peter
 




 1 Posts in Topic:
CASAT (Connect a Square n a Tesseract). Comments / Suggestions /
TheBigPJ <TheBigPJ@[EM  2008-04-10 10:19:48 

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tan12V112 Sat Nov 22 15:22:17 CST 2008.