Talk About Network



Register and Login
Nick
Password
Register create new account Sign up is FREE and you can post replies, new topics, bookmark posts and more!
Recover lost password


Programming > Java 3D > Re: Basic quest...
Latest [ Topics | Posts ] Archive Post A New Topic Post a Reply
<< Topic < Post Post 3 of 3 Topic 756 of 818
Post > Topic >>

Re: Basic questions about valid 3D models

by Zerex71 <Zerex71@[EMAIL PROTECTED] > May 29, 2007 at 06:47 AM

On May 25, 6:58 pm, Misterysw...@[EMAIL PROTECTED]
 wrote:
> On 25 mayo, 17:15, Zerex71 <Zere...@[EMAIL PROTECTED]
> wrote:
>
> > Hello group,
>
> > This is my first posting to the group so please forgive me if this is
> > the wrong place to ask this question.  I am developing a Java-based
> > simulator and at some point am going to want to incorporate 3D vehicle
> > models into my displays and am wondering what wireframes or 3D
> > geometry formats Java could accept to properly render the vehicle
> > models.  I am assuming that you can't really "build" 3D models in Java
> > but that if you have an outside CAD program of some sort, you could
> > import it if you had it in the right format to feed to Java 3D - I am
> > asking about what formats are supported.  Please enlighten me and send
> > me to any reference pages where this is discussed!
>
> > Thanks,
> > Mike
>
> Hi,
> I think that you want to know about loaders. For example, look at this
> page-->http://java3d.j3d.org/utilities/loaders.html
>
> The following table lists the formats of files which loaders are
> available publicly:
>
> 3DS 3D-Studio
> COB Caligari trueSpace
> DEM Digital Elevation Map
> DXF AutoCAD Drawing Interchange File
> IOB Imagine
> LWS Lightwave Scene Format
> NFF WorldToolKit NFF format
> OBJ Wavefront
> PDB Protein Data Bank
> PLAY PLAY
> SLD Solid Works (prt and asm files)
> VRT Superscape VRT
> VTK Visual Toolkit
> WRL Virtual Reality Modeling Language
>
> Regards.

Hi there,

Thanks for your response!  I do appreciate it.  I think the only ones
I have any possibility of using, even remotely, are 3DS Max and VRML.
I have experience with the former and none with the latter, but the
rest of them sound like multi-$$$ tools that I am not going to buy for
this.  I am doing my initial geometry in BRL-CAD, which is free, if
you have ever heard of it, and if nothing else, it going through this
process makes me work out the kinks of developing the geometry and
getting the dimensions right ahead of time before I do it "for real".

Thanks again,
Mike




 3 Posts in Topic:
Basic questions about valid 3D models
Zerex71 <Zerex71@[EMAI  2007-05-25 08:15:05 
Re: Basic questions about valid 3D models
Misterysword@[EMAIL PROTE  2007-05-25 15:58:12 
Re: Basic questions about valid 3D models
Zerex71 <Zerex71@[EMAI  2007-05-29 06:47:05 

Post A Reply:
  Go here to Signup

AddThis Feed Button


About - Advertising - Contact - Frequently Asked Questions - Privacy Policy - Terms of Use - Signup

Contact
tan12V112 Sat May 17 2:54:10 CDT 2008.