On Fri, 4 Jan 2008 06:45:43 -0800, Brad Eckert wrote
(in article
<da1ca97f-a691-445c-97a2-b5603694e1af@[EMAIL PROTECTED]
>):
>> Is anybody using the Nintendo DS as a non-game platform? It has an ARM7
and
>> an ARM9 with two screens, one a ouch screen, plus wireless. I have been
>> messing with free development tools in c and assembly. It would be fun
to
>> use
>> a full Forth running in the DS as host. A wireless laptop can be the
>> "terminal."
>
> Do you have a link to info like:
>
> What kind of wireless? Bluetooth SPP?
> Do you need a flash game card (and programming hardware) or is there
> built-in flash?
> Is there a way to add I/O?
Hi Brad. The wireless will talk to air****t and the usual wireless
cards/networks (11b/g ....). The way a bunch of DS's will network for
gaming
or "picto talk" is pretty cool. I'm using them in the classroom with kids
answering on their touch screen stylus and mine under a do***ent camera so
everyone can see answers scroll by in the order received. I can see piles
of
cool app possibilities. Nintendo has tough criteria for getting their
software, like no home business and minimum number of employees and
successful game writing in order to get the specs and tools. So, this
stuff
is all from "cracking" the system, but looks pretty good.
Try
http://palib.info/forum/index.php
and the best place o start is probably
http://www.palib.info/wiki/doku.php?id=day1
There are links to more resources.
-- Charlie Springer


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