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[CfP] European Lisp Workshop '07 - news

by Pascal Costanza <pc@[EMAIL PROTECTED] > May 17, 2007 at 02:32 PM

+----------------------------------------------------------------------+
|                      4th European Lisp Workshop                      |
|       July 30 - Berlin, Germany - co-located with ECOOP 2007         |
|        Sup****ted by Clozure Associates - http://clozure.com
         |
+----------------------------------------------------------------------+

Im****tant Dates
  Submission deadline (papers & breakout groups): May  31, 2007
  Notification of acceptance:                     June  8, 2007
  ECOOP early registration deadline:              June 15, 2007

For more information visit http://lisp-ecoop07.bknr.net/
Contact: Pascal Costanza, pc@[EMAIL PROTECTED]
 News **
**********

+ The submission deadline for papers, essays and breakout group
proposals has been extended to May 31.

+ Alexander Repenning will be giving a keynote presentation about
"Antiobjects: Mapping Game AI to Massively Parallel Architectures using
Collaborative Diffusion".

Modern game consoles offer enormous computational power at very low cost
but are difficult to program in a way to make full use of their parallel
architectures. The notion of antiobjects is a computational metaphor
useful to conceptualize and solve hard problems by swapping
computational foreground and background. Putting computation into
antiobjects can substantially simplify hard problems in Artificial
Intelligence and simulations. Moreover, the mapping of computation from
a small number of objects to a much larger number of typically
homogenous antiobjects can by employed to parallelize computation in
ways that it can be executed on parallel architectures such as GPUs and
multi-core CPUs with very little overhead.

Alexander Repenning is a computer science professor at the University of
Colorado, is currently visiting the University of Lugano, and is the
founder of AgentSheets Inc. Repenning’s research interests include
education, end-user programmable agents, and artificial intelligence. He
has worked in research and development at Asea Brown Boveri, Xerox PARC,
Apple Computer, and Hewlett Packard.

Organizers
**********

Pascal Costanza, Programming Technology Lab, Vrije Universiteit Brussel
Theo D'Hondt, Programming Technology Lab, Vrije Universiteit Brussel
Hans Huebner, Software Developer, Berlin
Arthur Lemmens, Independent Consultant, Amsterdam
Christophe Rhodes, Goldsmiths College, University of London

Overview
********

"...Please don't assume Lisp is only useful for Animation and Graphics,
AI, Bioinformatics, B2B and E-Commerce, Data Mining, EDA/Semiconductor
applications, Expert Systems, Finance, Intelligent Agents, Knowledge
Management, Mechanical CAD, Modeling and Simulation, Natural Language,
Optimization, Research, Risk Analysis, Scheduling, Telecom, and Web
Authoring just because these are the only things they happened to list."
   -- Kent Pitman

Lisp is one of the oldest computer languages still in use today. In the
decades of its existence, Lisp has been a fruitful basis for language
design experiments as well as the preferred implementation language for
applications in diverse fields.

The structure of Lisp makes it easy to extend the language or even to
implement entirely new dialects without starting from scratch. Common
Lisp, with the Common Lisp Object System (CLOS), was the first
object-oriented programming language to receive an ANSI standard and
retains the most complete and advanced object system of any programming
language, while influencing many other object-oriented programming
languages that followed.

It is clear that Lisp is gaining momentum: there is a steadily growing
interest in Lisp itself, with numerous user groups in existence
worldwide, and in Lisp's metaprogramming notions which are being
transferred to other languages, as for example in Aspect-Oriented
Programming, sup****t for Domain-Specific Languages, and so on.

This workshop will address the near-future role of Lisp-based languages
in research, industry and education. We solicit papers and suggestions
for breakout groups that discuss the op****tunities Lisp provides to
capture and enhance the possibilities in software engineering. We want
to promote lively discussion between researchers proposing new
approaches and practitioners re****ting on their experience with the
strengths and limitations of current Lisp technologies.

The workshop will have two components; there will be formally-presented
talks, and for breakout groups discussing or working on particular
topics.  Additionally, there will be op****tunities for short, informal
talks and demonstrations on experience re****ts, underappreciated
results, software under development, or other topics of interest.

Papers
******

Formal presentations in the workshop should take between 20 minutes and
half an hour; additional time will be given for questions and answers.
We encourage that papers be published on the website in order to provide
background information in advance.

Suggested Topics

  New language features or abstractions
  Experience re****ts or case studies
  Protocol Metaprogramming and Libraries
  Educational approaches
  Software Evolution
  Development Aids
  Persistent Systems
  Dynamic Optimization
  Implementation techniques
  Innovative Applications
  Hardware Sup****t for Lisp systems
  Macro-, reflective-, meta- and/or rule-based development approaches
  Aspect-Oriented, Domain-Oriented and Generative Programming

Breakout Groups
***************

The workshop will provide for the op****tunity to meet face to face and
work on focused topics. We will organize these breakout groups and
provide for rooms and infrastructure.

Suggested Topics for Breakout Groups

  Lisp Infrastructure Development and Distribution
  Language Features (e.g. Predicate Dispatching)
  Environments for creating web applications
  Brainstorming sessions for new or existing open source projects
  Persistence Systems
  Compiler technology
  Lisp on bare metal / Lisp hardware / Lisp operating systems
  Compare and enhance curricula for computer science education

Submission Guidelines
*********************

Potential attendees are encouraged to submit either of the following:

* a long paper (10 pages) presenting scientific and/or
   empirical results about Lisp-based uses or new approaches for
   software engineering purposes;

* a short essay (5 pages) defending a position about where
   research, practice or education based on Lisp should be heading in
   the near future;

* a proposal for a breakout group (1-2 pages) describing the theme, an
   agenda and/or expected results.

Submissions should be mailed as PDF to Pascal Costanza (pc@[EMAIL PROTECTED]
)
before the submission deadline.

-- 
My website: http://p-cos.net
Common Lisp Do***ent Repository: http://cdr.eurolisp.org
Closer to MOP & ContextL: http://common-lisp.net/project/closer/
 




 1 Posts in Topic:
[CfP] European Lisp Workshop '07 - news
Pascal Costanza <pc@[E  2007-05-17 14:32:53 

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