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Programming > C++ Moderated > auto_ptr for ar...
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auto_ptr for array of built-ins

by Carlos Moreno <cm_news@[EMAIL PROTECTED] > Apr 17, 2008 at 12:43 PM

Hi,

I'm facing a situation where it would seem all possible solutions
have some severe inconvenience.

I'm creating a C++ wrapper for a C library;  in this one function,
I need to return a string.  The underlying C library expects me
to pass it a pointer where to put the result;  that pointer needs
to be dynamically allocated in the general case.

So, my function goes more or less like this:

string f()
{
     char * result = new char [ ... ];

     int length = call_c_function (result,  .... other
parameters ... );
         // the function places the result string in the memory
         // pointed to by result, and it returns the length of the
string

     return string (result, result + length);
}

Ok, obvious problem, the memory leak;  if I get around that by
constructing a string object first, then delete[] and then return,
I'm being less efficient than I could  (what I'm doing is part of a
library, so efficiency *is* a concern, as I don't want to impose
up-front an inefficiency that *may or may not* be important for
a particular application that uses the library).

A presumably clean solution is to use a stock smart pointer:

     auto_ptr<char> result (new char [ ... ]);
     // ...
     return string (result.get(), result.get() + length);

The "main" question of my post is here:  would the above
constitute undefined behaviour?  I'm allocating with new[],
but auto_ptr's destructor calls delete, and not delete[].

I recall that the typical advice is:  use auto_ptr for single
objects, and vector for an array of objects --- but I don't
want vector's constructor to initialize all characters to 0!
I don't need that array to be initialized, and therefore I
*do not want* to initialize it  (efficiency, of course).

What do I do?  Would the following trick be guaranteed
(in practical terms, that is) to be as efficient as the version
using auto_ptr:

     char * result = new char [ ... ];
     // ...
     const string & ret (result, result + length);
     delete [] result;
     return ret;

Would that guarantee (in practical terms) the same return
value optimization that I would expect from the code with
auto_ptr and the "inline return"  (so to speak).

Obviously, I would rather avoid having to create my own
auto_ptr (with a delete[] in the destructor) just for this
particular application.

Thanks for any comments,

Carlos
-- 

      [ See http://www.gotw.ca/resources/clcm.htm
for info about ]
      [ comp.lang.c++.moderated.    First time posters: Do this! ]




 16 Posts in Topic:
auto_ptr for array of built-ins
Carlos Moreno <cm_news  2008-04-17 12:43:22 
Re: auto_ptr for array of built-ins
red floyd <no.spam@[EM  2008-04-17 16:19:42 
Re: auto_ptr for array of built-ins
Howard Hinnant <howard  2008-04-17 16:22:24 
Re: auto_ptr for array of built-ins
markus2004x@[EMAIL PROTEC  2008-04-17 19:31:52 
Re: auto_ptr for array of built-ins
Carl Barron <cbarron41  2008-04-17 19:35:28 
Re: auto_ptr for array of built-ins
Pavel Minaev <int19h@[  2008-04-17 19:33:40 
Re: auto_ptr for array of built-ins
Tony Delroy <tony_in_d  2008-04-18 06:13:14 
Re: auto_ptr for array of built-ins
Howard Hinnant <howard  2008-04-18 14:59:22 
Re: auto_ptr for array of built-ins
Carlos Moreno <cm_news  2008-04-18 15:02:34 
Re: auto_ptr for array of built-ins
Pete Becker <pete@[EMA  2008-04-18 17:16:33 
Re: auto_ptr for array of built-ins
Lance Diduck <lancedid  2008-04-18 17:17:38 
Re: auto_ptr for array of built-ins
mark.zaytsev@[EMAIL PROTE  2008-04-18 17:18:22 
Re: auto_ptr for array of built-ins
Pavel Minaev <int19h@[  2008-04-19 02:02:07 
Re: auto_ptr for array of built-ins
"Bo Persson" &l  2008-04-19 18:13:15 
Re: auto_ptr for array of built-ins
Pavel Minaev <int19h@[  2008-04-20 15:48:01 
Re: auto_ptr for array of built-ins
"Martin T." <  2008-04-22 11:13:23 

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