Hi All,
I'm currently developing a program that requires the use of a few odd
formats (e.g. FITS, etc.). Obviously RB doesn't support opening or
manipulating this file format (does it?). Therefore I need to
incorporate the functionality of an existing C/C++ library (as a
plugin or otherwise) into my RB project.
I need this to be cross-platform. Will I need to create separate
plugins for each? I'd prefer the MBS approach in having only one
plugin that is cross-platform. How, exactly, is this achieved? Will I
need to map each and every function manually or is the plugin system
intuitive enough to expose functionality?
I've been looking through the SDK documentation but it doesn't seem
very well organized or up to date.
If possible, I'd appreciate a tutorial or some information that
provides direction from beginning to end in a *clear*, *concise*
manner on how to include an entire existing C/C++ library into an RB
project.
Regards!