<turner@[EMAIL PROTECTED]
> wrote in message
news:1118592264.526964.140890@[EMAIL PROTECTED]
> Hi there,
> I've never used PCCTS and would like to use it as it was reffered to
> me by a PHD in microbioly!
>
> Anyway, here is my project: I would like to build a scene description
> language for my 3D engine. The syntax is simple, however there are a
> few tricks that will probably be difficult, such as assigning values of
> different types to variable, having and creating function in the
> script, if possible, maybe some object oriented features...
>
> This is for a C/C++ project to be compiled for Windows and
> devellopped under Linux.
>
> I was looking for a set of tutorials that would start from the very
> scratch to do all this. Also some good do***entation and reference.
> I'm a big newbie in this field, I once *touched* lex&yacc, but couldnt
> even get their calculator example to work!
>
> I'm sure you guys can direct me to the right do***ents, all I found
> was out of date or too advanced to understand at all.
ANTLR (www.antlr.org) is the latest incarnation of Terence Parr's LL(k)
lexer/parser/treeparser generator. It replaced PCCTS for virtually all
usage
scenarios. It is written in Java but generates code in C++, C# and Python
in
addition to Java.
Try the ANTLR website (and mailing list) for links to do***ents,
tutorials,
sample grammars and an active community.
Kunle


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