by "Mark A. Gibbs" <x_gibbsmark@[EMAIL PROTECTED]
>
Feb 9, 2005 at 12:06 AM
MW Ron wrote:
>>Does CW have the headers and libraries for opengl version 1.2 or later?
>
>
> I believe OpenGL is part of the Windows API. I know I've played with
> it a couple times and don't recall downloading it
OpenGL is part of the Windows API, but it has evolved since and Windows
hasn't kept up. Windows doesn't sup****t anything above v1.1. I have
CodeWarrior 8 and I just looked in to Metrowerks\CodeWarrior\Win32-x86
Sup****t\Headers\Win32 SDK\gl\gl.h - it's v1.1 (search for "GL_VERSION_").
The more advanced features that come with v1.2 and above are available
(assuming your card sup****ts them), but you can only access them through
the OpenGL extension mechanism, not by using the v1.2+ APIs directly.
For more info:
http://www.gamedev.net/reference/programming/features/oglext/default.asp
For info on how to access the 1.2+ features as extensions, check out
opengl.org
Indi
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Mark A. Gibbs (aka. Indi)
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