I'm trying to use the Boost Threads library with
CodeWarrior for Windows. If I set the runtime configuration
to "static multithreaded debug", the Boost Threads library
complains, saying that it's a bad idea to use a static runtime
library. If I use "shared multithreaded debug", then it compiles
fine.
Do I really need to use the shared runtime library and
therefore bundle the appropriate MSL DLL's with
any software I develop?